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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Providing a static method that returns a reference to the instance; The instance is usually stored as a private static variable; the instance is created when the variable is initialized, at some point before when the static method is first called. This C++23 implementation is based on the pre-C++98 implementation in the book [citation needed].

  3. Database connection - Wikipedia

    en.wikipedia.org/wiki/Database_connection

    For example, the wrapper object can implement a "close" method that can be called just like the "close" method on the database connection. Unlike the method on the database connection, the method on the wrapper may not actually close the database connection, but instead return it to the pool. The application need not be aware of the connection ...

  4. Database engine - Wikipedia

    en.wikipedia.org/wiki/Database_engine

    A database engine (or storage engine) is the underlying software component that a database management system (DBMS) uses to create, read, update and delete (CRUD) data from a database. Most database management systems include their own application programming interface (API) that allows the user to interact with their underlying engine without ...

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82] Since C# 3.0 the syntactic sugar of auto-implemented properties is available, [86] where the accessor (getter) and mutator (setter) encapsulate operations on a single field of a class.

  6. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    [1] [2] An instance variable has similarities with a class variable, [3] but is non-static. An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class.

  7. Instance (computer science) - Wikipedia

    en.wikipedia.org/wiki/Instance_(computer_science)

    In computer science, an instance is an occurrence of a software element that is based on a type definition. When created, an occurrence is said to have been instantiated , and both the creation process and the result of creation are called instantiation .

  8. Multi-model database - Wikipedia

    en.wikipedia.org/wiki/Multi-model_database

    In the field of database design, a multi-model database is a database management system designed to support multiple data models against a single, integrated backend. In contrast, most database management systems are organized around a single data model that determines how data can be organized, stored, and manipulated. [ 1 ]

  9. Database trigger - Wikipedia

    en.wikipedia.org/wiki/Database_trigger

    A database trigger is procedural code that is automatically executed in response to certain events on a particular table or view in a database. The trigger is mostly used for maintaining the integrity of the information on the database. For example, when a new record (representing a new worker) is added to the employees table, new records ...