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  2. A much-needed rule change has made college basketball a much ...

    www.aol.com/much-needed-rule-change-made...

    Through last weekend’s games, Alabama (91.1) and Arizona (90.1) were averaging over 90 points per game. Even better, 44 more teams in Division I were averaging 80-or-more points per contest.

  3. With NIL era ending, college sports is on verge of seismic ...

    www.aol.com/sports/nil-era-ending-college-sports...

    College football’s more professionalized era arrives in July, and historic powerhouses like Ohio State and Texas could lose both their inherent recruiting advantage and their financial edge.

  4. Fitness game - Wikipedia

    en.wikipedia.org/wiki/Fitness_game

    Fitness games help lower anxiety levels in various clinical populations such as patients with Parkinson's disease, enrolled in cardiac rehabilitation, with fibromyalgia, and with systemic lupus erythematosus by introducing more permanent positive physiological changes than methods that do not involve exercise do. [55] Fitness games are ...

  5. GameChanger - Wikipedia

    en.wikipedia.org/wiki/GameChanger

    GameChanger collects data for both teams and then presents the data to the coaches like a hitter's most likely place to hit the ball, or the likelihood that a batter will hit a curveball better than a fastball.

  6. Computer science in sport - Wikipedia

    en.wikipedia.org/wiki/Computer_science_in_sport

    The reason computer science has become an important partner for sport science is mainly connected with "the fact that the use of data and media, the design of models, the analysis of systems etc. increasingly requires the support of suitable tools and concepts which are developed and available in computer science".

  7. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    One such study produced data that indicated that boys who spend less than 1.5 hours on the television and playing video games, were 75.4% less likely to be overweight than those who spend more than 1.5 hours. [31] A study conducted in 2011 formalized the association of video game play and an increase in food intake in teens.

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  9. Game classification - Wikipedia

    en.wikipedia.org/wiki/Game_classification

    There are four basic approaches to classifying the games used in physical education: [1]. Game categories This is a classification scheme proposed by Nicols, who classifies games according to three major categories: the game's physical requirements (i.e. what the game requires in addition to the players — equipment, size and nature of playing field, and so forth), the structure of the game ...