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  2. This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources. Find sources: "List of Genshin Impact characters" – news · newspapers · books · scholar · JSTOR (January 2025) (Learn how and when to remove this message) This article needs additional citations for verification. Please help improve this article by adding ...

  3. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    A free-to-play game monetized through gacha game mechanics, Genshin Impact is updated regularly using the games as a service model; it was originally released for Android, iOS, PlayStation 4, and Windows, followed by PlayStation 5 in 2021, with an Xbox Series X/S version in November 2024. Genshin Impact takes place in the fantasy world of ...

  4. Paimon (Genshin Impact) - Wikipedia

    en.wikipedia.org/wiki/Paimon_(Genshin_Impact)

    Paimon (Chinese: 派蒙; pinyin: Pàiméng) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo.She serves as the game's mascot, the player's guide, and icon for the game and official website.

  5. Furina (Genshin Impact) - Wikipedia

    en.wikipedia.org/wiki/Furina_(Genshin_Impact)

    Furina de Fontaine (Chinese: 芙宁娜·德·枫丹; pinyin: Fúníngnà dé Fēngdān) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. First introduced to Genshin Impact in an August 2023 update, she serves as the game's Hydro Archon, the in-game equivalent of a god, as well as the leader of ...

  6. Honkai - Wikipedia

    en.wikipedia.org/wiki/Honkai

    Genshin Impact, another game developed by miHoYo, also heavily borrows the character designs of the Honkai series, [25] and is thus considered by fans to be a spin-off of the Honkai series. This was confirmed by CEO Cai Haoyu in 2021, who named the Honkai Universe as one of the primary reasons for Genshin Impact 's development. [ 26 ]

  7. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Shadow caching and Screen Space Global Illumination for HDRP. [43] For the Universal Render Pipeline it added new features such as point light shadows, Deferred renderer and general core engine improvements and fixes. [44] [45] Full Apple Silicon support was also added in Unity 2021.2. Unity Hub support for Apple Silicon editors arrived in ...

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