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  2. One-to-one computing - Wikipedia

    en.wikipedia.org/wiki/One-to-one_computing

    In the context of education, one-to-one computing (sometimes abbreviated as " 1:1 ") refers to academic institutions, such as schools or colleges, that allow each enrolled student to use an electronic device in order to access the Internet, digital course materials, and digital textbooks. [1] The concept has been actively explored and ...

  3. Methods used to study memory - Wikipedia

    en.wikipedia.org/wiki/Methods_used_to_study_memory

    The study of memory incorporates research methodologies from neuropsychology, human development and animal testing using a wide range of species. The complex phenomenon of memory is explored by combining evidence from many areas of research. New technologies, experimental methods and animal experimentation have led to an increased understanding ...

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational research. Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology.

  5. One Laptop per Child - Wikipedia

    en.wikipedia.org/wiki/One_Laptop_per_Child

    One Laptop per Child ( OLPC) was a non-profit initiative established with the goal of transforming education for children around the world; this goal was to be achieved by creating and distributing educational devices for the developing world, and by creating software and content for those devices. When the program launched in 2005, the typical ...

  6. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration. Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  7. Science and technology studies - Wikipedia

    en.wikipedia.org/wiki/Science_and_technology_studies

    The Society for Social Studies of Science members also include government and industry officials concerned with research and development as well as science and technology policy; scientists and engineers who wish to better understand the social embeddedness of their professional practice; and citizens concerned about the impact of science and ...

  8. Community-based participatory research - Wikipedia

    en.wikipedia.org/wiki/Community-based...

    Community-based participatory research ( CBPR) is an equitable approach to research in which researchers, organizations, and community members collaborate on all aspects of a research project. CBPR empowers all stakeholders to offer their expertise and partake in the decision-making process. CBPR projects aim to increase the body of knowledge ...

  9. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    Education and technology. The relationship between education and technology has become a defining feature of modern development, fueled by the rapid growth of internet connectivity and mobile penetration. [1] Our world is now interconnected, with approximately 40% of the global population utilising the internet, a figure that continues to rise ...