Search results
Results from the WOW.Com Content Network
Pages in category "Male characters in video games" The following 200 pages are in this category, out of approximately 324 total. This list may not reflect recent changes .
The term 'Cybergoth' was coined in 1988 by Games Workshop, for their roleplaying game Dark Future, [2] the fashion style did not emerge until the following decade. Valerie Steele quotes Julia Borden, who defines cybergoth as combining elements of industrial aesthetics with a style associated with "Gravers" (Gothic ravers). [3]
Gackt, a Japanese singer-songwriter, is considered to be one of the living manifestations of the Bishōnen phenomenon. [1] [2]Bishōnen (美少年, IPA: [bʲiɕo̞ꜜːnẽ̞ɴ] ⓘ; also transliterated bishounen) is a Japanese term literally meaning "beautiful youth (boy)" and describes an aesthetic that can be found in disparate areas in East Asia: a young man of androgynous beauty.
The svelte, semi-androgynous physical features of the characters are typical of bishōnen (literally "beautiful boys") common in BL media. Boys' love ( Japanese : ボーイズ ラブ , Hepburn : bōizu rabu ) , also known by its abbreviation BL ( ビーエル , bīeru ) , is a genre of fictional media originating in Japan that depicts ...
Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.
Although the English-speaking online yaoi fandom is observed to increasingly overlap with online slash fandom, [61] slash fiction has portrayed adult males, whereas yaoi follows the aesthetic of the beautiful boy, often highlighting their youth. Mark McLelland describes this aesthetic as being seen as problematic in recent Western society. [21]
Warhammer The Mass Combat Fantasy Role-Playing Game: 1983: G N V C Westeros: George R. R. Martin: The continent in which most of the A Song of Ice and Fire series takes place. A Game of Thrones: 1996: N T C V The World of the Wheel: Robert Jordan: Also referred to as "The Randlands", the setting of The Wheel of Time series. The Eye of the World ...
The game was developed and published by American studio Thatgamecompany over the course of seven years, developing a custom game engine based on their previous work on PlayStation titles, to initially support the Apple Metal API, later expanding it to add support for other platforms as well.