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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Modern game engines are some of the most complex applications written, often featuring dozens of finely tuned systems interacting to ensure a precisely controlled user experience. The continued evolution of game engines has created a strong separation between rendering, scripting, artwork, and level design. It is now common, for example, for a ...

  4. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    In November 2020, Internet Archive announced they will be using Ruffle to preserve Flash games and animations. [22] Jason Scott , an archivist at the Internet Archive, said: "I looked into adding it to the Internet Archive system, and it took less than a day and a half because it was so well made".

  5. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Game engine 20,000 Leagues: The Adventure Continues ... HPL Engine: Strong Bad's Cool Game for Attractive People: ... Adobe Flash: Back to the Future: The Game ...

  6. Starling Framework - Wikipedia

    en.wikipedia.org/wiki/Starling_Framework

    Citrus Engine is a game engine that is most popular for its Platformer starter-kit. Dragon Bones is a 2D skeletal animation solution, available as a plugin for Flash, exporting animations for Starling. StarlingPunk is designed for developing 2D Flash games, inspired by the popular FlashPunk framework.

  7. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Flash is also used to build interfaces and HUDs for 3D video games using Scaleform GFx, a technology that renders Flash content within non-Flash video games. Scaleform is supported by more than 10 major video game engines including Unreal Engine 3 , CryEngine , and PhyreEngine , and has been used to provide 3D interfaces for more than 150 major ...

  8. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    A few commercial game engines target Flash Player (Stage3D) as run-time environment, such as Unity 3D [65] and Unreal Engine 3. [ 65 ] [ 66 ] Before the introduction of Stage3D, a number of older 2D engines or isometric engines like Flixel saw their heyday.

  9. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    OpenFL is designed to fully mirror the Flash API. [1] [6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs. [6] OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [21]