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[[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Alphabet (stylized as A͈L͈P͈H͈A͈B͈E͈T͈) is a 2013 experimental video game that was developed by Keita Takahashi and Adam Saltsman. [1] Saltsman has additionally described the game as a "massively single-player offline game", with it being sometimes presented as an installation piece.
The word gamestorming, itself as a neologism, is a portmanteau suggestive of using games for brainstorming. [1] A game may be thought of as an alternative to the standard business meeting. Most games involve 3 to 20 people and last from 15 minutes to an hour and a half. A game suspends some of the usual protocols of life and replaces them with ...
Users must be online and make an account to begin using an online template generator, and sign in each time they use the tool. [2] Desktop template generators or desktop-based template generators, unlike online, have to be downloaded onto the user's computer. However, this eliminates the need to make an account and sign in before using the tool ...
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This policy- or process-related proposal is in the brainstorming stage. Accordingly, please allow an opportunity for it to evolve based on input provided by users. This tag should be replaced with the {{historical}} or {{proposed}} tag if the proposal goes a lengthy spell without major changes.
The non-linear approach assists in brainstorming new outlines and projects as ideas are added around the mind map. [4] As a Java application, FreeMind is portable across multiple platforms and retains the same user interface, causing some amount of variation from the common interface on each platform.
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