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The Story of Seasons video game series was originally produced by Victor Interactive Software (acquired by Marvelous Entertainment in 2002), with Natsume Inc. handling the English translation and distribution in North America. The series debuted in Japan on August 9, 1996, with Bokujō Monogatari (牧場物語-, lit.
Story of Seasons, known in Japan as Bokujō Monogatari [a] and formerly known as Harvest Moon, is an agricultural farming life simulation video game series created by Yasuhiro Wada and developed by Victor Interactive Software (acquired by Marvelous Entertainment in 2003, now Marvelous Inc.).
Video games portal; Video games in the Story of Seasons series developed by Marvelous Interactive Inc., previously known as Harvest Moon in the West, and the new Harvest Moon series developed by Natsume Inc.
Story of Seasons, known in Japan as Bokujō Monogatari: Tsunagaru Shin Tenchi (牧場物語 つながる新天地, lit. Farm Story: Linking the New World), is a farming simulation video game developed by Marvelous Entertainment for the Nintendo 3DS. It was released in Japan on February 27, 2014, and in North America on March 31, 2015.
Your game will start after this ad. Solitaire: Four Seasons. Arrange the cards in ascending order, by suit into four foundations. The cards of the starting rank must be played the first.
Story of Seasons: Trio of Towns, known in Japan as Bokujō Monogatari: Mittsu no Sato no Taisetsuna Tomodachi (牧場物語 3つの里の大切な友だち, lit. Ranch Story: Cherished Friends of Three Villages) , is a farming simulation role-playing game developed by Marvelous for the Nintendo 3DS .
Harvest Moon GB (牧場物語GB, Bokujō Monogatari GB) is the second game in the Story of Seasons series of video games, and was developed and published by Victor Interactive Software. Harvest Moon GB is the first portable Harvest Moon game, developed for the Game Boy. A Game Boy Color version was released later under the name Harvest Moon GBC.
Gradually the player unlocks the ability to change seasons at their will, manipulating the environment to allow the player to progress. For example, switching to winter will cause lakes to freeze, so they can be walked over, and then switching to fall will cause strong winds in certain areas, which lift up some platforms.