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  2. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. Millie's Math House (1992) on mathematics, Bailey's Book House (1993) on language, Sammy's Science House (1994) on science, and Trudy's Time and Place House (1995) on history and geography.

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. Category:Children's educational video games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's...

    The Magic School Bus (video game series) Magic Tales; Mango Plumo; Mario Is Missing! Mario Teaches Typing; Mario Teaches Typing 2; Mario's Early Years! Mario's Game Gallery; Mario's Time Machine; Math Blaster Episode I: In Search of Spot; Math Blaster for 1st Grade; Math Blaster Jr. Math Blaster Mystery; Math Blaster! Math for the Real World ...

  5. Arthur video games - Wikipedia

    en.wikipedia.org/wiki/Arthur_video_games

    The Arthur video games franchise was a series of learning and interactive story video games based on the American-Canadian children's TV show Arthur.The games were released in the 1990s and 2000s for PlayStation and Game Boy Color alongside Windows and Mac OS computers.

  6. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the player's learning by assessing abilities, developing skills, adjusting levels, providing ...

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

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