enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  3. Cope and drag - Wikipedia

    en.wikipedia.org/wiki/Cope_and_drag

    In the simplest sand casting procedure, the drag is placed upside down on a board, around a pattern of the part to be cast. The pattern is a model of the desired casting. Talcum powder is often dusted over the pattern to aid in the removal of the pattern. Sand is sifted over the pattern until the model is covered by a few inches of sand.

  4. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    Stated more abstractly, a fluent interface relays the instruction context of a subsequent call in method chaining, where generally the context is Defined through the return value of a called method; Self-referential, where the new context is equivalent to the last context; Terminated through the return of a void context

  5. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The code makes a polymorphic call on {SURFACE}.draw indirectly by way of the `drawing_agent', which is the first call (dispatch) of the double-dispatch pattern. It passes an indirect and polymorphic agent (`drawing_data_agent'), allowing our visitor code to only know about two things:

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The Visitor [1] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  7. Interface segregation principle - Wikipedia

    en.wikipedia.org/wiki/Interface_segregation...

    In the field of software engineering, the interface segregation principle (ISP) states that no code should be forced to depend on methods it does not use. [1] ISP splits interfaces that are very large into smaller and more specific ones so that clients will only have to know about the methods that are of interest to them.

  8. Pattern (casting) - Wikipedia

    en.wikipedia.org/wiki/Pattern_(casting)

    In casting, a pattern is a replica of the object to be cast, used to form the sand mould cavity into which molten metal is poured during the casting process. Once the pattern has been used to form the sand mould cavity, the pattern is then removed, molten metal is then poured into the sand mould cavity to produce the casting. The pattern is non ...

  9. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.