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  2. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The physics convention. Spherical coordinates (r, θ, φ) as commonly used: (ISO 80000-2:2019): radial distance r (slant distance to origin), polar angle θ (angle with respect to positive polar axis), and azimuthal angle φ (angle of rotation from the initial meridian plane). This is the convention followed in this article.

  3. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    Four-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world.

  4. Azimuth - Wikipedia

    en.wikipedia.org/wiki/Azimuth

    In mathematics, the azimuth angle of a point in cylindrical coordinates or spherical coordinates is the anticlockwise angle between the positive x-axis and the projection of the vector onto the xy-plane. A special case of an azimuth angle is the angle in polar coordinates of the component of the vector in the xy-plane, although this angle is ...

  5. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    Another common coordinate system for the plane is the polar coordinate system. [7] A point is chosen as the pole and a ray from this point is taken as the polar axis. For a given angle θ, there is a single line through the pole whose angle with the polar axis is θ (measured counterclockwise from the

  6. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    In the modern terminology of differential geometry, polar coordinates provide coordinate charts for the differentiable manifold R 2 \ {(0,0)}, the plane minus the origin. In these coordinates, the Euclidean metric tensor is given by d s 2 = d r 2 + r 2 d θ 2 . {\displaystyle ds^{2}=dr^{2}+r^{2}d\theta ^{2}.}

  7. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    In a Cartesian plane, one can define canonical representatives of certain geometric figures, such as the unit circle (with radius equal to the length unit, and center at the origin), the unit square (whose diagonal has endpoints at (0, 0) and (1, 1)), the unit hyperbola, and so on. The two axes divide the plane into four right angles, called ...

  8. Dimensional analysis - Wikipedia

    en.wikipedia.org/wiki/Dimensional_analysis

    A quantity that has only b ≠ 0 (with all other exponents zero) is known as a geometric quantity. A quantity that has only both a ≠ 0 and b ≠ 0 is known as a kinematic quantity. A quantity that has only all of a ≠ 0, b ≠ 0, and c ≠ 0 is known as a dynamic quantity. [3] A quantity that has all exponents null is said to have dimension ...

  9. Scaling (geometry) - Wikipedia

    en.wikipedia.org/wiki/Scaling_(geometry)

    Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).