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  2. DIBELS - Wikipedia

    en.wikipedia.org/wiki/DIBELS

    DIBELS (Dynamic Indicators of Basic Early Literacy Skills) is a series of short tests designed to evaluate key literacy skills among students in kindergarten through 8th grade, such as phonemic awareness, alphabetic principle, accuracy, fluency, and comprehension. The theory behind DIBELS is that giving students a number of quick tests, will ...

  3. Alphabet book - Wikipedia

    en.wikipedia.org/wiki/Alphabet_book

    An alphabet book is a type of children's book giving basic instruction in an alphabet. Intended for young children, alphabet books commonly use pictures, simple language and alliteration to aid language learning. Alphabet books are published in several languages, and some distinguish the capitals and lower case letters in a given alphabet.

  4. Reading - Wikipedia

    en.wikipedia.org/wiki/Reading

    Reading is the process of taking in the sense or meaning of symbols, often specifically those of a written language, by means of sight or touch. [1] [2] [3] [4]For educators and researchers, reading is a multifaceted process involving such areas as word recognition, orthography (spelling), alphabetics, phonics, phonemic awareness, vocabulary, comprehension, fluency, and motivation.

  5. Word game - Wikipedia

    en.wikipedia.org/wiki/Word_game

    Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties. Word games are generally used as a source ...

  6. Letter (alphabet) - Wikipedia

    en.wikipedia.org/wiki/Letter_(alphabet)

    The American manual alphabet, an example of letters in fingerspelling. Before alphabets, phonograms, graphic symbols of sounds, were used.There were three kinds of phonograms: verbal, pictures for entire words, syllabic, which stood for articulations of words, and alphabetic, which represented signs or letters.

  7. Alphabet (video game) - Wikipedia

    en.wikipedia.org/wiki/Alphabet_(video_game)

    Alphabet (stylized as A͈L͈P͈H͈A͈B͈E͈T͈) is a 2013 experimental video game that was developed by Keita Takahashi and Adam Saltsman. [1] Saltsman has additionally described the game as a "massively single-player offline game", with it being sometimes presented as an installation piece.

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