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The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
Fanfare Software [1] (1994–1995 ... is an educational media franchise created for children, ... applying critical thinking and problem-solving skills to overcome ...
Konopasek's goal in inventing the TK Solver concept was to create a problem solving environment in which a given mathematical model built to solve a specific problem could be used to solve related problems (with a redistribution of input and output variables) with minimal or no additional programming required: once a user enters an equation, TK ...
Originally, Brilliant hosted a variety of individual puzzles and occasionally monthly challenges. At one point, the individual puzzles included their Problem of the Week, a selection of the 15 best puzzles for the week. [1] Currently, all of their content is housed within the problem-solving-based courses.
Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.
1.3 Children's software. 1.4 Computer science. 1.5 Cryptography. ... Swamp Gas Visits the United States of America - a game that teaches geography to children;
The game, plus its various sequels and spin-offs, has since become the best-selling piece of math software in history. [ 4 ] InfoWorld praised the game for its high resolution graphics, and considered it a standout title in the drill-and-practice edutainment video game genre, and deemed it a perfect teacher's aid for primary school classroom use.
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.