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Verbal arithmetic, also known as alphametics, cryptarithmetic, cryptarithm or word addition, is a type of mathematical game consisting of a mathematical equation among unknown numbers, whose digits are represented by letters of the alphabet. The goal is to identify the value of each letter.
A number-line visualization of the algebraic addition 2 + 4 = 6. A "jump" that has a distance of 2 followed by another that is long as 4, is the same as a translation by 6. A number-line visualization of the unary addition 2 + 4 = 6. A translation by 4 is equivalent to four translations by 1.
Word problem from the Līlāvatī (12th century), with its English translation and solution. In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation.
The black numbers are the addends, the green number is the carry, and the blue number is the sum. In the rightmost digit, the addition of 9 and 7 is 16, carrying 1 into the next pair of the digit to the left, making its addition 1 + 5 + 2 = 8. Therefore, 59 + 27 = 86.
Starting from the rightmost digit, each pair of digits is added together. The rightmost digit of the sum is written below them. If the sum is a two-digit number then the leftmost digit, called the "carry", is added to the next pair of digits to the left. This process is repeated until all digits have been added. [65]
A typical example of carry is in the following pencil-and-paper addition: 1 27 + 59 ---- 86 7 + 9 = 16, and the digit 1 is the carry. The opposite is a borrow, as in −1 47 − 19 ---- 28 Here, 7 − 9 = −2, so try (10 − 9) + 7 = 8, and the 10 is got by taking ("borrowing") 1 from the next digit to the left. There are two ways in which ...
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