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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The numeric keypad found on the keyboard is also used as a game controller and can be found on a number of separate devices, most notably early consoles, usually attached to a joystick or a paddle. The keypad is a small grid of keys with at least the digits 0–9.

  3. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  4. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking. Optical pointing sticks are also used on some Ultrabook tablet hybrids, such as the Sony Duo 11, ThinkPad Tablet and Samsung Ativ Q.

  5. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  6. Lock key - Wikipedia

    en.wikipedia.org/wiki/Lock_key

    On these devices, a Fn modifier key is used to combine keys to save room and add non-standard functionality; a common use is merging the row with keys F1- F12 with keys that adjust settings such as display brightness, media volume and playback, and keyboard illumination. Fn Lock toggles the default output of these keys.

  7. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  8. Namco Arcade Stick - Wikipedia

    en.wikipedia.org/wiki/Namco_Arcade_Stick

    Namco PlayStation games such as Tekken, Soul Edge and Namco Museum Encore are labelled as compatible with the peripheral. [3] It is also compatible with the PlayStation 3 upon use of a PS2 to PC USB adapter. Functionality was expanded on the PlayStation 3 upon the 2.0 firmware update.

  9. ThinkLight - Wikipedia

    en.wikipedia.org/wiki/ThinkLight

    The HP EliteBook series notebooks contain a similar keyboard light called HP Night Light. Unlike the ThinkLight, it is activated by a physical button next to the Night Light, rather than a keyboard shortcut. Third-parties offered external LED-based illumination solutions for the HP 200LX series of DOS palmtop computers in the late 1990s. [4] [5]