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  2. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  3. Memory debugger - Wikipedia

    en.wikipedia.org/wiki/Memory_debugger

    A memory debugger is a debugger for finding software memory problems such as memory leaks and buffer overflows. These are due to bugs related to the allocation and deallocation of dynamic memory . Programs written in languages that have garbage collection , such as managed code , might also need memory debuggers, e.g. for memory leaks due to ...

  4. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.

  5. Memory safety - Wikipedia

    en.wikipedia.org/wiki/Memory_safety

    BoundWarden is a new spatial memory enforcement approach that utilizes a combination of compile-time transformation and runtime concurrent monitoring techniques. [23] Fuzz testing is well-suited for finding memory safety bugs and is often used in combination with dynamic checkers such as AddressSanitizer.

  6. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Placement new can also be used as a simple debugging tool, to enable programs to print the filename and line number of the source code where a memory allocation has failed. This does not require the inclusion of the Standard C++ library header <new> , but does require the inclusion of a header that declares four placement functions and a macro ...

  7. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    In many languages (e.g., the C programming language) deleting an object from memory explicitly or by destroying the stack frame on return does not alter associated pointers. The pointer still points to the same location in memory even though that location may now be used for other purposes. A straightforward example is shown below:

  8. Heap overflow - Wikipedia

    en.wikipedia.org/wiki/Heap_overflow

    An accidental overflow may result in data corruption or unexpected behavior by any process that accesses the affected memory area. On operating systems without memory protection, this could be any process on the system. For example, a Microsoft JPEG GDI+ buffer overflow vulnerability could allow remote execution of code on the affected machine. [1]

  9. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations [1] in a way that memory which is no longer needed is not released. A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). [2]