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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, [4] and Lua has a relatively simple C application programming ...

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Vim has Lua scripting support starting with version 7.3. [34] VLC media player uses Lua to provide scripting support. Warframe uses Lua for HUD purposes and several other UI operations; Waze uses Lua internally. waze-4-35-0-15.apk includes Lua 5.3.3. WeeChat IRC client allows scripts to be written in Lua.

  4. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Chocolatier (video game) Chocolatier 2: Secret Ingredients; Chocolatier: Decadence by Design; Civilization V; Civilization VI; Command: Modern Air Naval Operations; Company of Heroes (video game) Cortex Command; Crackdown (video game) Crysis (video game)

  5. Category : Lua (programming language)-scriptable game engines

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .

  6. Trainer (games) - Wikipedia

    en.wikipedia.org/wiki/Trainer_(games)

    Game trainers are programs made to modify memory of a computer game thereby modifying its behavior using addresses and values, in order to allow cheating. It can "freeze" a memory address disallowing the game from lowering or changing the information stored at that memory address (e.g. health meter, ammo counter, etc.) or manipulate the data at the memory addresses specified to suit the needs ...

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    John Romero started programming games on an Apple II he got in 1980. [9] The first game he wrote was an unpublished clone of the arcade game Crazy Climber. [5] His first published game, Scout Search, appeared as a type-in program in the June 1984 issue of Apple II magazine inCider. At least 12 of his games published for print and disk magazines ...

  8. Blind man's buff - Wikipedia

    en.wikipedia.org/wiki/Blind_man's_buff

    Blind man's buff is played in a spacious area, such as outdoors or in a large room, in which one player, designated as "It", is blindfolded and feels around attempting to touch the other players without being able to see them, while the other players scatter and try to avoid the person who is "it", hiding in plain sight and sometimes teasing them to influence them to change direction.

  9. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    The Linux Game Tome "Game of the Month" team was an open group of game developers that revamp old free software games. Some examples include the transformation of TuxKart into the more modern SuperTuxKart , work on Pingus and SuperTux , and Lincity-NG , an updated version of Lincity with superior graphics. [ 498 ]