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The following tables list notable software packages that are nominal IDEs; standalone tools such as source-code editors and GUI builders are not included. These IDEs are listed in alphabetic order of the supported language.
Macintosh Programmer's Workshop (MPW) is a software development environment for the Classic Mac OS operating system, written by Apple Computer.For Macintosh developers, it was one of the primary tools for building applications for System 7.x and Mac OS 8.x and 9.x.
Lina, which runs some Linux binaries on Windows, Mac OS X and Unix-like systems with native look and feel. KernelEX, which runs some Windows 2000/XP programs on Windows 98/Me. Executor, which runs 68k-based "classic" Mac OS programs in Windows, Mac OS X and Linux. Anbox, an Android compatibility layer for Linux.
Windows program Spotlight integration; Faster Windows launch time; Enhanced 3D graphics that are 40% better than previous versions; Ability to extend Mac OS X Parental Controls to Windows applications; Ability to use Mac OS X keyboard shortcuts in Windows applications; Enhanced Spaces and Exposé support
An early visual programming system, Max, was modeled after an analog synthesizer design and has been used to develop real-time music performance software since the 1980s. Another early example was Prograph, a dataflow-based system originally developed for the Macintosh. The graphical programming environment "Grape" is used to program qfix robot ...
Xcode 4.0 drops support for many older systems, including all PowerPC development and software development kits (SDKs) for Mac OS X 10.4 and 10.5, and all iOS SDKs older than 4.3. The deployment target can still be set to produce binaries for those older platforms, but for Mac OS platforms, one is then limited to creating x86 and x86-64 ...
The following is a list of Mac software – notable computer applications for current macOS operating systems. For software designed for the Classic Mac OS , see List of old Macintosh software . Animation
FutureBASIC (FB) began life in the mid-1980s [1] as ZBasic, which was created by Andrew Gariepy and envisioned as a cross-platform development system. Before long, the cross-platform aspects were dropped in favor of focusing on Macintosh development.