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  2. Arms and Equipment Guide - Wikipedia

    en.wikipedia.org/wiki/Arms_and_Equipment_Guide

    A wide range of vehicles are discussed in this section, from nautical wind-powered ships and horse-drawn carriages, to zeppelins and triceratops. Rules are given on how to control mounts, and what happens when two vehicles crash. Several magical items are given for the use in vehicles, such as the Wind-Favored Sails.

  3. Wilderness Survival Guide - Wikipedia

    en.wikipedia.org/wiki/Wilderness_Survival_Guide

    The book also covers resources for player characters, such as: expanding the proficiency system presented in the Dungeoneer's Survival Guide; appropriate clothing for various climates; clarifying normal vision, infravision and ultravision; details on how to use mounts; and rules regarding encumbrance and movement rates in the wilderness.

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  5. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Advanced Dungeons & Dragons Second Edition screen came packaged with a brief adventure; later editions of that screen, and screens produced for later editions, have instead included character sheets and general reference booklets. A feature of the first edition Dungeon Masters Guide was the random dungeon generator.

  6. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  7. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

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  9. White Plume Mountain - Wikipedia

    en.wikipedia.org/wiki/White_Plume_Mountain

    White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. [5] The module is a dungeon crawl, [1] precipitated by the theft of three magical, sentient weapons: [6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [1]