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A direct formula for the conversion from a quaternion to Euler angles in any of the 12 possible sequences exists. [2] For the rest of this section, the formula for the sequence Body 3-2-1 will be shown. If the quaternion is properly normalized, the Euler angles can be obtained from the quaternions via the relations:
Expression of the rotation matrix in terms of quaternion parameters involves no trigonometric functions; It is simple to combine two individual rotations represented as quaternions using a quaternion product; Like rotation matrices, quaternions must sometimes be renormalized due to rounding errors, to make sure that they correspond to valid ...
3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]
The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...
Online tool to convert symbolic rotation matrices (dead, but still available from the Wayback Machine) symbolic rotation converter; Rotation, Reflection, and Frame Change: Orthogonal tensors in computational engineering mechanics, IOP Publishing; Euler Angles, Quaternions, and Transformation Matrices for Space Shuttle Analysis, NASA
The trace of a rotation matrix is equal to the sum of its eigenvalues. For n = 2, a rotation by angle θ has trace 2 cos θ. For n = 3, a rotation around any axis by angle θ has trace 1 + 2 cos θ. For n = 4, and the trace is 2(cos θ + cos φ), which becomes 4 cos θ for an isoclinic rotation.
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The quaternion can be related to the rotation vector form of the axis angle rotation by the exponential map over the quaternions, = /, where v is the rotation vector treated as a quaternion. A single multiplication by a versor, either left or right, is itself a rotation, but in four dimensions.