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Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS , iPadOS , macOS , and tvOS .
Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...
Supported Chart Types Supported Bar Chart Types Other Features Interactivity Rendering Technologies Databinding HTML 5 Canvas Line Timeline Scatter Area Pie Donut Bullet Radar Funnel Gantt Network Grouped Mind Mapping Stacked Negative Discrete Horizontal 3D Legends Animation Mouse Over onClick HTML5 Canvas SVG VML AxisXY WebGL rendering; AG ...
Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of ...
The current average interest rate for a 30-year fixed mortgage is 7.04% for purchase and 7.02% for refinance, up 4 basis points from 7.00% for purchase and down 3 basis points from 7.05% for ...
This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.
Go to any sports game—whether it’s a high school game or a pro one—and you’re bound to see athletes on the sidelines drinking Gatorade. It’s likely a staple at your local gym too. It’s ...
Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...