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  2. Context-sensitive user interface - Wikipedia

    en.wikipedia.org/wiki/Context-sensitive_user...

    Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback , such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.

  3. Sensitivity (control systems) - Wikipedia

    en.wikipedia.org/wiki/Sensitivity_(control_systems)

    The sensitivity function tells us how the disturbances are influenced by feedback. Disturbances with frequencies such that | S ( j ω ) | {\displaystyle |S(j\omega )|} is less than one are reduced by an amount equal to the distance to the critical point − 1 {\displaystyle -1} and disturbances with frequencies such that | S ( j ω ...

  4. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    IBM sold a mouse with a pointing stick in the location where a scroll wheel is common now. A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking.

  5. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  6. Loudness compensation - Wikipedia

    en.wikipedia.org/wiki/Loudness_compensation

    This is intended to be used while listening at low-volume levels, to compensate for the fact that as the loudness of audio decreases, the ear's lower sensitivity to extreme high and low frequencies may cause these signals to fall below the threshold of hearing. [2]

  7. Hyposensitivity - Wikipedia

    en.wikipedia.org/wiki/Hyposensitivity

    Hyposensitivity, also known as Sensory under-responsitivity, refers to abnormally decreased sensitivity to sensory input. Hyposensitivity is especially common for autistic people and is more often seen in children than adults and adolescents due to masking. Those experiencing this have a harder time stimulating their senses than normally.

  8. Hypoalgesia - Wikipedia

    en.wikipedia.org/wiki/Hypoalgesia

    Hypoalgesia or hypalgesia denotes a decreased sensitivity to painful stimuli. Hypoalgesia occurs when nociceptive (painful) stimuli are interrupted or decreased somewhere along the path between the input (nociceptors), and the places where they are processed and recognized as pain in the conscious mind. Hypoalgesic effects can be mild, such as ...

  9. Stimulus modality - Wikipedia

    en.wikipedia.org/wiki/Stimulus_modality

    Alternately, the difference in sensitivity may be due to a difference in the cerebral functions or ability of the left and right hemisphere. [20] Tests have also shown that deaf children have a greater degree of tactile sensitivity than that of children with normal hearing ability, and that girls generally have a greater degree of sensitivity ...