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AirPods are compatible with iPhones, iPads, Apple Watches, Macs, the 6th generation iPod Touch, and the 7th generation iPod Nano, but automatic pairing with an iCloud account requires macOS Sierra, iOS 10, and watchOS. They are also compatible with devices on other platforms that support Bluetooth, but it limits the AirPods' functionality. [22 ...
Apple: HomePod Mini: iOS 16.3, iPadOS 16.3 or later: 2020 November Apple's Find My: Apple U1 HomePod (2nd generation) 2023 January Apple U1 [21] AirTag: iOS 14.5, iPadOS 14.5 or later: 2021 April Apple U1 [22] AirPods Pro 2: iOS 15.1, iPadOS 15.1 or later: 2022 September Case only Apple U1 AirPods Pro 2 (USB-C version) 2023 September Apple U1 ...
Analysts estimate AirPods make up 60% of the global wireless headphone market and that Apple's entire Wearables products (Apple Watch, AirPods, and AirPods Pro) "is now bigger than 60% of the companies in the Fortune 500". [59] [60] [58] An estimated 5-7% of Apple's revenue from AirPods comes from replacement earbuds and cases. [61]
Apple announced AirPods Pro on October 28, 2019, and released them two days later on October 30, 2019. [7] They include features of standard AirPods, such as a microphone.. They also have noise cancellation to reduce exterior sounds background noise, accelerometers and optical sensors that can detect presses on the stem and in-ear placement, and automatic pausing when they are taken out of the ea
They are Apple's highest-end option in the AirPods lineup, sold alongside the base model AirPods and mid-range AirPods Pro. The main changes of the AirPods Max over the mid-range AirPods Pro are the over-ear design with larger speakers, inclusion of Apple's Digital Crown (found on the Apple Watch), more color options, and longer battery life.
Apple Computer, Inc. v. Microsoft Corporation, 35 F.3d 1435 (9th Cir. 1994), [1] was a copyright infringement lawsuit in which Apple Computer, Inc. (now Apple Inc.) sought to prevent Microsoft and Hewlett-Packard from using visual graphical user interface (GUI) elements that were similar to those in Apple's Lisa and Macintosh operating systems. [2]
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Core Audio is a low-level API for dealing with sound in Apple's macOS and iOS operating systems.It includes an implementation of the cross-platform OpenAL. [1]Apple's Core Audio documentation states that "in creating this new architecture on Mac OS X, Apple's objective in the audio space has been twofold.