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Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
"You get a cow. You can click on it. In six hours, you can click it again. Clicking earns you clicks." Such is the basic description of Cow Clicker, a new Facebook game that definitely delivers ...
Famed game scholar and designer (and satirist) Ian Bogost has taken the next logical step with the Cow Clicker franchise and released the Cow Clicker API. According to Bogost, developers can now ...
Summoner's Rift is the flagship game mode of League of Legends and the most prominent in professional-level play. [8] [9] [10] The mode has a ranked competitive ladder; a matchmaking system determines a player's skill level and generates a starting rank from which they can climb. There are ten tiers; the least skilled are Iron, Bronze, and ...
"Cow Clicker received attention soon after its release from critics such as Alexia Tsotsis of TechCrunch, who acknowledged the game's intent as a commentary on the impact of social network games in an interview with Bogost, and believed he was foreseeing the transformation of the internet into a "compulsive virtual dystopia" through Zynga's use ...
Ian Bogost, creator of Cow Clicker, similarly notes that "Cookie Clicker isn't a game for a human, but one for a computer to play while a human watches (or doesn't)." [5] Cookie Clicker has been said by reviewers to be addictive, [1] [2] and its fanbase have been described as "obsessive" [15] and "almost cultish". [2]
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