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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    Audio compression format Algorithm Sample rate Bit rate Bits per sample Latency CBR VBR Stereo Multichannel G.711: companding A-law or μ-law, PCM: 8 kHz 64 kbit/s 8 bit 125 μs (typical) Yes No No No G.711.0: Lossless compression of G.711: 8 kHz 0.2–65.6 kbit/s 8 bit 5–40 ms No Yes No No G.711.1: MDCT, A-law, μ-law: 8, 16 kHz 64, 80, 96 ...

  3. Algorithmic transparency - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_transparency

    The phrases "algorithmic transparency" and "algorithmic accountability" [2] are sometimes used interchangeably – especially since they were coined by the same people – but they have subtly different meanings. Specifically, "algorithmic transparency" states that the inputs to the algorithm and the algorithm's use itself must be known, but ...

  4. Adaptive Multi-Rate audio codec - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Multi-Rate_audio...

    The Adaptive Multi-Rate (AMR, AMR-NB or GSM-AMR) audio codec is an audio compression format optimized for speech coding.AMR is a multi-rate narrowband speech codec that encodes narrowband (200–3400 Hz) signals at variable bit rates ranging from 4.75 to 12.2 kbit/s with toll quality [3] speech starting at 7.4 kbit/s.

  5. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.

  6. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    AAC uses only a modified discrete cosine transform (MDCT) algorithm, giving it higher compression efficiency than MP3, which uses a hybrid coding algorithm that is part MDCT and part FFT. [ 4 ] AAC is the default or standard audio format for iPhone , iPod , iPad , Nintendo DSi , Nintendo 3DS , Apple Music , [ a ] iTunes , DivX Plus Web Player ...

  7. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.

  8. G.729 - Wikipedia

    en.wikipedia.org/wiki/G.729

    G.729 is a royalty-free [1] narrow-band vocoder-based audio data compression algorithm using a frame length of 10 milliseconds. It is officially described as Coding of speech at 8 kbit/s using code-excited linear prediction speech coding (CS-ACELP), and was introduced in 1996. [2]

  9. MP3 - Wikipedia

    en.wikipedia.org/wiki/MP3

    As the MP3 standard allows quite a bit of freedom with encoding algorithms, different encoders do feature quite different quality, even with identical bit rates. As an example, in a public listening test featuring two early MP3 encoders set at about 128 kbit/s, [75] one scored 3.66 on a 1–5 scale, while the other scored only 2.22. Quality is ...