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Assassin's Creed IV: Black Flag is a 2013 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III (2012), but its modern-day sequences succeed III ' s own.
Assassin's Creed Freedom Cry is an action-adventure video game developed by Ubisoft Quebec and published by Ubisoft.Set in the French colony of Saint-Domingue (present-day Haiti) between 1735 and 1737, Freedom Cry follows Adéwalé, a prominent supporting character from the 2013 title Assassin's Creed IV: Black Flag.
Assassin's Creed: The Americas Collection (American title) / Assassin's Creed: Birth of a New World – The American Saga (European title): Developed by Ubisoft Montreal, features Assassin's Creed III, Assassin's Creed: Liberation HD and Assassin's Creed IV: Black Flag. It was released for Windows, PlayStation 3, and Xbox 360 on October 3, 2014 ...
Assassin's Creed IV: Black Flag: Xbox One: November 22, 2013: Ubisoft Montreal, Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Chengdu, Ubisoft Milan, Ubisoft Montpellier, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia [159] Assassin's Creed Pirates: Android: December 5, 2013: Ubisoft Paris Mobile, Ubisoft Craiova Mobile [162 ...
Assassin's Creed Unity is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It was released in November 2014 for PlayStation 4, Windows, and Xbox One, and in December 2020 for Stadia. [1] It is the eighth major installment in the Assassin's Creed series, and the successor to 2013's Assassin's Creed IV: Black Flag.
The game is intended to "fill the gaps" of the story between Assassin's Creed III and Assassin's Creed IV: Black Flag and has "a crucial link" to the events of the previous games. [15] In addition to Ubisoft Sofia's work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and ...
As an employee of Ubisoft, McDevitt has been the script writer for both the story and dialogue in Assassin's Creed: Bloodlines, Assassin's Creed II: Discovery, Assassin's Creed: Embers and Assassin's Creed Unity, as well as was the lead writer for Assassin's Creed: Revelations and Assassin's Creed IV: Black Flag. [1]
The team in Montreal previously worked on Assassin's Creed Revelations and Assassin's Creed IV: Black Flag. Development began after Black Flag ' s completion and lasted approximately four years. Ubisoft Sofia and Ubisoft Singapore played prominent roles in designing the game's map and quests. Sofia worked on the game's tomb and pyramids, while ...
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