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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] [95] The Black Cauldron: 1985 2022 DOS Adventure: Sierra Entertainment: During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games. [96] Blood: 1997 2000–2010, 2023 DOS FPS

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    TechCrunch noted in March 2021 that Roblox games are largely distinct from established traditions in free-to-play video games, finding that successful Roblox games were geared towards immediate satisfaction, and finding that the addition of tutorials significantly decreased player engagement, contrary to established wisdom about free-to-play ...

  5. Roblox plans PlayStation debut, new world-building AI tools

    www.aol.com/news/roblox-plans-playstation-debut...

    The expansion is part of a plan to make Roblox available "anywhere users are trying to use it," including mobile, desktop and augmented and Roblox plans PlayStation debut, new world-building AI ...

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The video game remakes in this table were developed under an open-source license which allows usually the reuse, modification and commercial redistribution of the code. The required game content (artwork, data, etc.) is taken from a proprietary and non-opened commercial game, so that the whole game is non-free. See also the Game engine ...

  7. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]

  8. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.