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  2. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  3. 32K resolution - Wikipedia

    en.wikipedia.org/wiki/32K_resolution

    32K resolution refers to a display resolution of approximately 32,000 pixels horizontally. A resolution of 30720 × 17280 for an aspect ratio of 16:9 is speculated to be standardized. This doubles the pixel count of 16K in each dimension, for a total of 530.8 megapixels (530,841,600 pixels), 4 times as many pixels as the 16K resolution.

  4. Astro Fantasia - Wikipedia

    en.wikipedia.org/wiki/Astro_Fantasia

    The player gets to pilot a single fighter spaceship against an armada of enemies. There are two different play screens that alternate: Wave 1 uses pseudo 3D graphics and has a large red bit of what appears to be part of a very large spaceship as background on the bottom half of the screen.

  5. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  6. Crossfire (1981 video game) - Wikipedia

    en.wikipedia.org/wiki/Crossfire_(1981_video_game)

    The cartridge version runs on a machine with at least 16K, and uses character mode graphics; while the floppy version needs 32K, runs in a bitmap mode, and duplicates the Apple II graphics. The Commodore 64 release had background music which is absent from other versions.

  7. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The graphics display resolution is also known as the display mode or the video mode, although these terms usually include further specifications such as the image refresh rate and the color depth. The resolution itself only indicates the number of distinct pixels that can be displayed on a screen, which affects the sharpness and clarity of the ...

  8. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  9. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    Image resolution is the level of detail of an image. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how close lines can be to each other and still be visibly resolved. Resolution units can be tied to ...