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  2. Spelljammer: Adventures in Space - Wikipedia

    en.wikipedia.org/wiki/Spelljammer:_Adventures_in...

    Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    sourcebook, includes 3-D fold-up ship: 64: LC4: N/A: 1-5607-6120-2: OA—Oriental Adventures was originally its own campaign setting (see Kara-Tur OA series), but from OA5 was incorporated into Forgotten Realms. FROA is Forgotten Realms Oriental Adventures: Ronin Challenge: Curtis Smith, Rick Swan: 1989 ― 96: OA6: 5–8: 0-88038-749-1: Test ...

  4. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  6. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  7. Out of the Abyss (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Out_of_the_Abyss_(Dungeons...

    My players couldn’t discern an entry point of the several dozen provided. We didn’t pick it back up". [5] DieHard GameFan said that "more than the previous 5e campaigns, Out of the Abyss' success really depends on the organization, storytelling and improvisational skills of the DM. This is a fantastic piece and one of the best campaigns D&D ...

  8. Storm King's Thunder - Wikipedia

    en.wikipedia.org/wiki/Storm_King's_Thunder

    Storm King Hekaton is "mysteriously absent from the Forgotten Realms, leaving the Giant races he usually holds in check free to unleash an invasion across the realm.With Frost Giants raiding the Sword Coast, the cities of the Cloud Giants appearing above Baldur’s Gate, and Fire Giants assaulting the deserts, the small folk of Faerûn have to band together before they're all crushed beneath ...

  9. Tasha's Cauldron of Everything - Wikipedia

    en.wikipedia.org/wiki/Tasha's_Cauldron_of_Everything

    Plante wrote, "Rather than reinforce rigid traditions, rules, and definitions that've been in the game for up to 46 years, it shatters boundaries, expanding the game in profound, progressive ways—for better or for worse. [...] To an extent, this kind of flexibility could jeopardize the core identity of the game's races and classes.