Search results
Results from the WOW.Com Content Network
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
COBOL uses the STRING statement to concatenate string variables. MATLAB and Octave use the syntax "[x y]" to concatenate x and y. Visual Basic and Visual Basic .NET can also use the "+" sign but at the risk of ambiguity if a string representing a number and a number are together. Microsoft Excel allows both "&" and the function "=CONCATENATE(X,Y)".
In JavaScript, PHP, VBScript and a few other dynamically typed languages, the standard equality operator follows so-called loose typing, that is it evaluates to true even if two values are not equal and are of incompatible types, but can be coerced to each other by some set of language-specific rules, making the number 4 compare equal to the ...
Fortran 77: A non-comment line is a continuation of the prior non-comment line if any non-space character appears in column 6. Comment lines cannot be continued. COBOL: String constants may be continued by not ending the original string in a PICTURE clause with ', then inserting a -in column 7 (same position as the * for comment is used.)
In C, the functions strcmp and memcmp perform a three-way comparison between strings and memory buffers, respectively. They return a negative number when the first argument is lexicographically smaller than the second, zero when the arguments are equal, and a positive number otherwise.
In information theory, linguistics, and computer science, the Levenshtein distance is a string metric for measuring the difference between two sequences. The Levenshtein distance between two words is the minimum number of single-character edits (insertions, deletions or substitutions) required to change one word into the other.
Generally, var, var, or var is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets (« and ») enclose optional sections.
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests.