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  2. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    On December 9, 1993, and March 4, 1994, members of the combined United States Senate Committees on Governmental Affairs and the Judiciary held congressional hearings with several spokespersons for companies in the video game industry including Nintendo and Sega, involving violence in video games and the perceived impacts on children.

  3. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    Since their inception in the 1970s, video games have often been criticized by some for violent content. Politicians, parents, and other activists have claimed that violence in video games can be tied to violent behavior, particularly in children, and have sought ways to regulate the sale of video games. Studies have shown no connection between ...

  4. Brown v. Entertainment Merchants Association - Wikipedia

    en.wikipedia.org/wiki/Brown_v._Entertainment...

    Brown v. Entertainment Merchants Association, 564 U.S. 786 (2011), was a landmark decision of the US Supreme Court that struck down a 2005 California law banning the sale of certain violent video games to children without parental supervision. In a 7–2 decision, the Court affirmed the lower court decisions and nullified the law, ruling that ...

  5. New Yorkers love violent video games, but this state is even ...

    www.aol.com/yorkers-love-violent-video-games...

    A new study compared violent video game Google searches in all 50 states, to gauge whose players were the most "obsessed with" games, like Grand Theft Auto and Mortal Kombat.

  6. Graphic violence - Wikipedia

    en.wikipedia.org/wiki/Graphic_violence

    Graphic violence refers to the depiction of especially vivid, brutal and realistic acts of violence in visual media such as film, television, and video games. It may be real, simulated live action, or animated. Intended for viewing by mature audiences, graphic in this context is a synonym for explicit, referring to the clear and unabashed ...

  7. Confronting racial bias in video games - AOL

    www.aol.com/news/confronting-racial-bias-video...

    At least one academic study found that white participants were more likely to associate Black faces with negative words after playing a violent video game as a Black character than after playing a ...

  8. Columbine High School massacre - Wikipedia

    en.wikipedia.org/wiki/Columbine_High_School_massacre

    t. e. The Columbine High School massacre, often simply referred to as Columbine, was a school shooting and a failed bombing that occurred on April 20, 1999, at Columbine High School in Columbine, Colorado, United States. [ b ] The perpetrators, twelfth-grade students Eric Harris and Dylan Klebold, murdered twelve students and one teacher.

  9. Jack Thompson (activist) - Wikipedia

    en.wikipedia.org/wiki/Jack_Thompson_(activist)

    Thompson claims children may develop violent tendencies due to video games. Thompson has heavily criticized a number of video games and campaigned against their producers and distributors. His basic argument is that violent video games have repeatedly been used by teenagers as "murder simulators" to rehearse violent plans.