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[[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
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to illustrate the board game in question, where no free equivalent is available or could be created that would adequately give the same information, on the English-language Wikipedia, hosted on servers in the United States by the non-profit Wikimedia Foundation, qualifies as fair use under the copyright law of the United States. Any other uses ...
Gold Mine is a tile-laying board game for 2 to 6 players, ages 8 and up. It was designed by Chris James and published by Stratus Games. [1] In the game, players excavate a maze of mine tunnels by placing tiles that represent the features of an underground mine. Players also control miniature miners who traverse the mine collecting gold.
A simple template to center-align content in tables and other places. Be aware that the center class is applied to this template, which means every element within the template has its left and right margins set to auto. This may harm some templates. Template parameters [Edit template data] Parameter Description Type Status Content 1 Content to be centered Content required Custom CSS style ...
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(If you're looking for a Monopoly board for general usage, have a look at Template:Monopoly board layout) This template can be used for a simple description, and is robust enough to handle alternate colors, nonstandard layouts and even the mega-boards with additional spaces. Below is an example of what this template produces.
The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a 67-space spiral track depicting virtues and vices with their goal being the Mansion of Happiness at track's end.