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Game books for Vampire: The Masquerade 's second edition Title Original release ISBN Publisher Notes Vampire: The Masquerade: August 1992 [27] 1-56504-029-5: White Wolf Publishing [27] Core rulebook for the game's second edition [27] The Players Guide to the Sabbat: December 1992 [28] [29] 1-56504-042-2: White Wolf Publishing [30] Guide for ...
In the Storytelling System, playable supernatural characters are created by applying a template to the character during character creation, before Merits or Experience. For instance, with a Vampire character, a template describing certain vampiric attributes (Disciplines, Blood points, etc.) is added.
The Players Guide to the Sabbat is a supplement in which the inhuman Sabbat and their preference for the Beast within are detailed. [2] The sourcebook was the first to detail the Paths of Enlightenment used by the Sabbat instead of Humanity, and the alternate Virtues underpinning their morality.
The comic book is published by Vault Comics, and is based on the tabletop role-playing game Vampire: The Masquerade.The creative team includes writers Tim Seeley and husband-and-wife duo Blake and Tini Howard, artists Devmalya Pramanik, Nathan Gooden, David W. Mack and Aaron Campbell, colorist Addison Duke, and letterer AndWorld.
Vampire: The Masquerade is a line of interactive fiction video games based on the tabletop game of the same name, and is part of the World of Darkness series. They are developed by Choice of Games for Android, iOS, Linux, MacOS, Microsoft Windows, and web browsers, and include Night Road (2020) by Kyle Marquis, Out for Blood (2021) by Jim Dattilo, Parliament of Knives (2021) by Jeffrey Dean ...
Vampire: The Masquerade – Heritage is a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).
Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.
Sabbat: The Black Hand is a sourcebook for use with the fifth edition of the horror tabletop role-playing game Vampire: The Masquerade, [1] where players take the roles of vampires. [2] It describes the Sabbat, an antagonistic, apocalyptical sect of vampires following the mythical first vampire Caine and his teachings, awaiting his return.