enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Markov_decision_process

    Markov decision process (MDP), also called a stochastic dynamic program or stochastic control problem, is a model for sequential decision making when outcomes are uncertain. [ 1 ] Originating from operations research in the 1950s, [ 2 ] [ 3 ] MDPs have since gained recognition in a variety of fields, including ecology , economics , healthcare ...

  3. Model-free (reinforcement learning) - Wikipedia

    en.wikipedia.org/wiki/Model-free_(reinforcement...

    In reinforcement learning (RL), a model-free algorithm is an algorithm which does not estimate the transition probability distribution (and the reward function) associated with the Markov decision process (MDP), [1] which, in RL, represents the problem to be solved. The transition probability distribution (or transition model) and the reward ...

  4. State–action–reward–state–action - Wikipedia

    en.wikipedia.org/wiki/State–action–reward...

    State–action–reward–state–action (SARSA) is an algorithm for learning a Markov decision process policy, used in the reinforcement learning area of machine learning.It was proposed by Rummery and Niranjan in a technical note [1] with the name "Modified Connectionist Q-Learning" (MCQ-L).

  5. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Q-learning is a model-free reinforcement learning algorithm that teaches an agent to assign values to each action it might take, conditioned on the agent being in a particular state. It does not require a model of the environment (hence "model-free"), and it can handle problems with stochastic transitions and rewards without requiring adaptations.

  6. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Such methods can sometimes be extended to use of non-parametric models, such as when the transitions are simply stored and "replayed" to the learning algorithm. [26] Model-based methods can be more computationally intensive than model-free approaches, and their utility can be limited by the extent to which the Markov decision process can be learnt.

  7. Markov model - Wikipedia

    en.wikipedia.org/wiki/Markov_model

    A Markov decision process is a Markov chain in which state transitions depend on the current state and an action vector that is applied to the system. Typically, a Markov decision process is used to compute a policy of actions that will maximize some utility with respect to expected rewards.

  8. Hidden Markov model - Wikipedia

    en.wikipedia.org/wiki/Hidden_Markov_model

    Figure 1. Probabilistic parameters of a hidden Markov model (example) X — states y — possible observations a — state transition probabilities b — output probabilities. In its discrete form, a hidden Markov process can be visualized as a generalization of the urn problem with replacement (where each item from the urn is returned to the original urn before the next step). [7]

  9. Proto-value function - Wikipedia

    en.wikipedia.org/wiki/Proto-value_function

    Value function approximation is a critical component to solving Markov decision processes (MDPs) defined over a continuous state space. A good function approximator allows a reinforcement learning (RL) agent to accurately represent the value of any state it has experienced, without explicitly storing its value.