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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The vertical resolution is usually a multiple of 8 or 16 pixels due to most video codecs processing pixels on such sized blocks. A widescreen FHD video can be 1920 × 800 for a 12∶5 ratio or 1920 × 1040 for roughly 1.85 × 1, for instance.

  3. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    The standard CGA graphics cards were equipped with 16 kB video RAM. [1] 640×200 (128k) 320×200 (64k) 160×200 (32k) 640 200 128,000 16:5 16:10/8:5 4:5 (effectively 4:3 on CRTs; various aspects on LCDs) 1 bpp 2 bpp 4 bpp QVGA: Quarter Video Graphics Array Half the resolution in each dimension as standard VGA.

  4. Widescreen display modes - Wikipedia

    en.wikipedia.org/wiki/Widescreen_display_modes

    This is the proper mode to display anamorphic video. If used for standard aspect ratio video, everything on the screen will appear wider than normal. Contrast this with anamorphic video displayed without processing on a 4:3 display, in which people on the screen will appear taller than normal. This is also known as the 16:9 mode.

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    Super Video Graphics Array, abbreviated to Super VGA or SVGA, [1] [75] [84] also known as Ultra Video Graphics Array early on, [95] abbreviated to Ultra VGA or UVGA, is a broad term that covers a wide range of computer display standards. [96] Originally, it was an extension to the VGA standard first released by IBM in 1987.

  6. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  7. Comparison of display technology - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_display...

    TV: Yes DLP front-projection Flat (limited only by brightness) TV or presentation Yes LCoS self-contained rear-projection Flat 110 [13] 279 TV: Yes LCoS front-projection Flat (limited only by brightness) TV or presentation Yes Laser self-contained rear projection Flat lenticular: 75 [14] 191 TV: Yes LED: Flat 279.92 [15] 711 Billboards, TV: Yes ...

  8. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12] 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms [13] Typically less than 0.01 ms, as low as 2 μs, [10] [14] but limited by phosphor decay time (around 5 ms) Estimates varying from under 0.01 ms to as low as 1 μs.

  9. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    The 64:27 aspect ratio is the logical extension of the existing video aspect ratios 4:3 and 16:9. It is the third power of 4:3, whereas 16:9 of widescreen HDTV is 4:3 squared. This allows electronic scalers and optical anamorphic lenses to use an easily implementable 4:3 (1.3 3 ) scaling factor.

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