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  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Ian Bogost, creator of Cow Clicker, similarly notes that "Cookie Clicker isn't a game for a human, but one for a computer to play while a human watches (or doesn't)." [5] Cookie Clicker has been said by reviewers to be addictive, [1] [2] and its fanbase have been described as "obsessive" [15] and "almost cultish". [2]

  3. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Brendan Caldwell of Rock, Paper, Shotgun stated that "like all the best clicker games, there's a sinister and funny underbelly in which to become hopelessly lost." [ 11 ] Emanuel Maiberg of Vice Media 's MotherBoard called the game mindlessly addictive: "The truth is, I am kind of embarrassed by how much I enjoy Paperclips and that I can't ...

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  5. List of debuggers - Wikipedia

    en.wikipedia.org/wiki/List_of_debuggers

    CA/EZTEST — was a CICS interactive test/debug software package; CodeView — was a debugger for the DOS platform; dbx — a proprietary source-level debugger for Pascal/Fortran/C/C++ on UNIX platforms; DEBUG — the built-in debugger of DOS and Microsoft Windows; Dragonfly (Opera) — JavaScript and HTML DOM debugger

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A type of game where player progression happens without the player's input, and often even while the game is closed. See also clicker game. iframes. Also i-frames. See invincibility frames. in-app purchase (IAP) A microtransaction in a mobile game (or regular app), usually for virtual goods in free or cheap games. [5] indie game. Also ...

  7. Debug menu - Wikipedia

    en.wikipedia.org/wiki/Debug_menu

    A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).

  8. Clickteam - Wikipedia

    en.wikipedia.org/wiki/Clickteam

    Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine.Founded by Francis Poulain, François Lionet and Yves Lamoureux, [1] Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system.

  9. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES. Finding the game too difficult to play through during testing, he created the cheat code, which gives the player a full set of power-ups (normally attained gradually throughout the game). [2]