enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  3. 7 Days to Die - Wikipedia

    en.wikipedia.org/wiki/7_Days_to_Die

    On October 2, 2019, Alpha 18 was released, which optimized and balanced the changes from Alpha 17, and also added new things to the game (Improved Random World Gen, new infection system, weapons and schematics, locations and POIs, zombie enrage mode etc.). This build also introduced what would be called the Dynamic Music System (abbreviated as ...

  4. The Dynamic Sound Patterns - Wikipedia

    en.wikipedia.org/wiki/The_Dynamic_Sound_Patterns

    The Dynamic Sound Patterns (subtitled of the Rod Levitt Orchestra) is the debut album led by American jazz trombonist Rod Levitt which was recorded in 1963 for the Riverside label. [ 1 ] Reception

  5. Comparison of analog and digital recording - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_analog_and...

    Using this technique, the audio data is stored as a sequence of fixed amplitude (i.e. 1-bit) values at a sample rate of 2.884 MHz, which is 64 times the 44.1 kHz sample rate used by CD. At any point in time, the amplitude of the original analog signal is represented by the density of 1's or 0's in the data stream.

  6. Sound reinforcement system - Wikipedia

    en.wikipedia.org/wiki/Sound_reinforcement_system

    A typical sound reinforcement system consists of; input transducers (e.g., microphones), which convert sound energy such as a person singing into an electric signal, signal processors which alter the signal characteristics (e.g., equalizers that adjust the bass and treble, compressors that reduce signal peaks, etc.), amplifiers, which produce a ...

  7. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    The louder sounds above the threshold remain unaffected. Some compressors also have the ability to do the opposite of compression, namely expansion. Expansion increases the dynamic range of the audio signal. [3] Like compression, expansion comes in two types, downward and upward. Downward expansion makes the quiet sounds below the threshold ...

  8. Grand Theft Auto IV - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_IV

    Grand Theft Auto IV is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the sixth main entry in the Grand Theft Auto series, following 2004's Grand Theft Auto: San Andreas, and the eleventh entry overall.

  9. Sound Forge - Wikipedia

    en.wikipedia.org/wiki/Sound_Forge

    Additionally, Windows 95 support was dropped after Sound Forge 5.0. On May 20, 2016, Sony announced that it would be selling the bulk of its creative software suite, including Sound Forge Pro, to Magix GmbH & Co. Magix announced via Facebook that their first new version of Sound Forge Audio Studio (Sound Forge Audio Studio 12) was released ...