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The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:
To elaborate on the above example, consider a base class with no virtual functions. Whenever the base class calls another member function, it will always call its own base class functions. When we derive a class from this base class, we inherit all the member variables and member functions that were not overridden (no constructors or destructors).
For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs. An example of this is when a class A has a subclass B which has two subclasses, C and D.
The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.
The order of inheritance affects the class semantics. Python had to deal with this upon the introduction of new-style classes, all of which have a common ancestor, object. Python creates a list of classes using the C3 linearization (or Method Resolution Order (MRO)) algorithm.
Other languages that do not support mixins can support them in a round-about way via other language constructs. For example, Visual Basic .NET and C# support the addition of extension methods on interfaces, meaning any class implementing an interface with extension methods defined will have the extension methods available as pseudo-members.
An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces. An interface can only extend other interfaces.
This is the real-world definition for an adapter. Interfaces may be incompatible, but the inner functionality should suit the need. The adapter design pattern allows otherwise incompatible classes to work together by converting the interface of one class into an interface expected by the clients.