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Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board. It is based on a traditional game called "Frustration" played on a wooden board with indentations for marble playing pieces and rules similar to Parcheesi.
Checkout Game: 4 Square Food-Market Shopping Game (1959) Cheyenne (1958) Chicken Limbo (1994) The Chronicles of Narnia: The Lion, The Witch and The Wardrobe Game (2005) Choo-Choo aka Shuffle (1977) Chutes and Ladders VCR (1986) Clix (1938) Columbo Detective Game (1973) Connect Four (1974) Connect 4x4 (2009) Conspiracy (1973) Cootie (1949) Crack ...
Cabbage Patch Kids: Friends to the Rescue [4] Cabbage Patch Kids Hide-And-Seek Game; Camelot; Candy Land; Can't Stop; Cranium (Cadoo version recall in effect, lead paint hazard) Care Bears: On the Path to Care-a-Lot [5] Care Bears: Warm Feelings [6] Careers; Castle Risk; Catch Phrase; Caught on Tape; Challenge The Yankees; Chow Crown; Clue ...
Each player, in turn, draws one card from the deck and follows its instructions. To begin the game, all of a player's four pawns are in Start and a player can only move them out onto the rest of the board if they draw a 1, 2 or Sorry! card. A 1 or a 2 places a pawn on the space directly outside of Start (a 2 does not entitle the pawn to move a ...
[2] [8] In 1991, Hasbro acquired Tonka, which included Parker Brothers. [9] In 1998, Milton Bradley merged with Parker Brothers to form Hasbro Games. [10] After the consolidation, Milton Bradley and Parker Brothers turned into brands of Hasbro before being dropped in 2009 in favor of the parent company's name, since adjusted to Hasbro Gaming.
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...
The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibra
Mystery Date game board, 1965. Mystery Date can be played with two, three, or four players. The object of the game is to acquire a desirable date, while avoiding the "dud". [1] [2] Players acquire cards to assemble outfits in four different colors by rolling a die to move around the board, then drawing, discarding, or trading cards as dictated by the spaces where they land.