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The mechanics of the game are driven by puzzles. Puzzle Pirates is open-ended and community-driven. Over time, pirates can join a crew, progress in rank within that crew, buy and run sailing vessels and shoppes, and become captain of a crew, royalty within an alliance of crews, or governor of an island.
Andy Backer of Computer Games Magazine positively compared it to Microprose's similarly themed title Pirates Gold. [3] J.P. Faber of U.S. Kids deemed it "terrifically fun" due to creating a historically authentic atmosphere. [4] Daily Record thought the game would keep kids entertained for hours, while educating them in the process. [5]
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Pop-up Pirate is a popular luck-based game for children manufactured by Tomy. It originated in Japan in 1975 under the name One Shot Blackbeard Crisis ( Japanese : 黒ひげ危機一発 , Hepburn : Kurohige Kiki Ippatsu ) and has seen many iterations over the years.
Sid Meier's Pirates! (2004 video game) The Sims Medieval: Pirates and Nobles; Skies of Arcadia; Skull and Bones (video game) Skull & Crossbones (video game) Slime Mori Mori Dragon Quest; Slime Mori Mori Dragon Quest 3; Soccer Kid; Sonic Rush Adventure; Soul Edge; Space Pirates (video game) Space Pirates and Zombies; Space Squash; Spelljammer ...
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Sid Meier's Pirates! is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in May 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle simulation video games.
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