Search results
Results from the WOW.Com Content Network
Indiegogo / ˌ ɪ n d i ˈ ɡ oʊ ɡ oʊ / is an American crowdfunding website founded in 2008 by Danae Ringelmann, [1] Slava Rubin, and Eric Schell. Its headquarters are in San Francisco, California. The site is one of the first sites to offer crowd funding. Indiegogo allows people to solicit funds for an idea, charity, or start-up business.
Roblox Corporation has been ranked on Pocket Gamer.biz ' s top lists of mobile game developers, placing sixth in 2018, [30] eighth in 2019, [31] and sixth in 2020. [32] Fortune featured it as one of the best small and medium-sized workplaces in the San Francisco Bay Area, placing it sixteenth in 2019 and fortieth in 2021.
The art and style are reminiscent of the original comic, but with modern updates. It is intended to be the first in a four-part series. The creative team includes Fraga, Will Perdomo (story), Shelby Robertson (inks), and Matt Yackey (colors). The first novel was crowdfunded on Indiegogo, and has raised over $200,000 by February 2021. [3]
Ryanair Roblox is a fangame based on the Irish budget airline Ryanair developed by 11-year-old game developer Sebastian Codling. [c] Similar to real life, players have to purchase "tickets" to board the in-game flights, with "value" tickets being for free. Players can also apply for a role-played job in the game. [175]
Pages in category "Indiegogo-funded films" The following 60 pages are in this category, out of 60 total. This list may not reflect recent changes. 0–9.
Walter Lantz Productions characters (2 C, 23 P) Pages in category "Universal Pictures characters" The following 12 pages are in this category, out of 12 total.
Kickstarter's prohibition of medical products lead to the project launching on Indiegogo instead. Renamed Vivid Vision and released in October 2017 for home use. Oct 11, 2017 [265] [266] Reset: Theory Interactive Indiegogo: Dec 23, 2013: €65,000 €71,398 First-person science fiction puzzle video game. Players must travel back in time to ...
It was later renamed Roblox, a portmanteau of "robots" and "blocks", in January 2004. The website was launched in 2004, whilst Roblox was officially released on September 1, 2006. [ 14 ] In a June 2016 interview with Forbes , Baszucki stated that the idea for Roblox was inspired by the success of his Interactive Physics and Working Model ...