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  2. Volumetric lighting - Wikipedia

    en.wikipedia.org/wiki/Volumetric_lighting

    In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.

  3. Distance fog - Wikipedia

    en.wikipedia.org/wiki/Distance_fog

    Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. [1]Because many of the shapes in graphical environments are relatively simple, and complex shadows are difficult to render, many graphics engines employ a "fog" gradient so objects further from the camera are progressively more obscured by haze and by aerial ...

  4. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .

  5. Fog display - Wikipedia

    en.wikipedia.org/wiki/Fog_display

    A fog display, fog screen, vapor screen or vapor display is a system that uses haze machines or water vapor to create a semi-transparent wall, or "curtain" of suspended particles which trapped in a thin sheet (laminar flow) of air and are illuminated by a projector, [1] in order to produce a display whose images seem to float in mid air. [2]

  6. Volumetric capture - Wikipedia

    en.wikipedia.org/wiki/Volumetric_capture

    In 2010 Microsoft brought the Kinect to the market, a consumer product that used structured light in the infrared spectrum to generate a 3D mesh from its camera. While the intent was to facilitate and innovate in user input and gameplay, it was very quickly adapted as a generic capture device for 3D data in the volumetric capture community.

  7. Forward-looking infrared - Wikipedia

    en.wikipedia.org/wiki/Forward-looking_infrared

    They can be used to help pilots and drivers steer their vehicles at night and in fog, or to detect warm objects against a cooler background. The wavelength of infrared that thermal imaging cameras detect is 3 to 12 μm and differs significantly from that of night vision, which operates in the visible light and near-infrared ranges (0.4 to 1.0 μm).

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  9. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    In filmmaking and video game development, it refers to recording actions of human actors, and using that information to animate digital character models in 2-D or 3-D computer animation. [ 5 ] [ 6 ] [ 7 ] When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. [ 8 ]