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  2. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory. To this ...

  3. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game, a DVD, or the signal from a TV card.

  4. Linux framebuffer - Wikipedia

    en.wikipedia.org/wiki/Linux_framebuffer

    Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...

  5. MIT’s new AI can keep streaming video from buffering - AOL

    www.aol.com/news/2017-08-14-mit-s-new-ai-can...

    Buffering and pixelation are the scourge of streaming video. It ruins the experience for viewers, robs advertisers of revenue as said viewers tune out, and causes technical headaches for streaming ...

  6. MIT experts find a way to reduce video stream buffering on ...

    www.aol.com/news/2019-08-19-mit-minerva-video...

    Skips, endless buffering, and ugly pixelation can ruin the experience of watching a movie or TV show when everyone in your house is trying to stream at the same time. MIT experts find a way to ...

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Ways to prevent video tearing depend on the display device and video card technology, the software in use, and the nature of the video material. The most common solution is to use multiple buffering. Most systems use multiple buffering and some means of synchronization of display and video memory refresh cycles. [3]

  8. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  9. Swap chain - Wikipedia

    en.wikipedia.org/wiki/Swap_chain

    A graphical depiction of a triple-buffered swap chain. In every swap chain there are at least two buffers. The first framebuffer, the screenbuffer, is the buffer that is rendered to the output of the video card.