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Ahl later noted that “was far more books than there were computers around, so people were buying three, four, five of them for each computer.” [2] The second version, BASIC, was re-printed many times and was the first computer book to sell a million copies. Harry McCracken called it "The single most influential book of the BASIC era". [2]
Code has been included in the syllabi of post-secondary education technical courses, such as "Fundamentals of Modern Software" where it was called "a little dated, but it is a really clear and incredibly accessible presentation of how computers get from electrical currents flowing down wires to programs you can actually use" [8] and other ...
Computer literacy may be distinguished from computer programming, which primarily focuses on the design and coding of computer programs rather than the familiarity and skill in their use. [1] Various countries, including the United Kingdom and the United States, have created initiatives to improve national computer literacy rates.
BASIC Programming is an Atari Video Computer System (later called the Atari 2600) cartridge that teaches simple computer programming using a dialect of BASIC.Written by Warren Robinett and released by Atari, Inc. in 1979, this BASIC interpreter is one of a few non-game cartridges for the console.
BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.
Mindstorms: Children, Computers, and Powerful Ideas is a book by computer scientist Seymour Papert, in which he argues for the benefits of teaching computer literacy in primary and secondary education. [1] It was published by Basic Books in 1980, and republished in a new edition by Basic Books in 1993.
The following outline is provided as an overview of and topical guide to computer programming: . Computer programming – process that leads from an original formulation of a computing problem to executable computer programs.
Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I