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  2. Nintendo DS - Wikipedia

    en.wikipedia.org/wiki/Nintendo_DS

    The Nintendo DS [note 1] is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005.The DS, an initialism for "Developers' System" or "Dual Screen", [7] introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, and support for wireless connectivity. [8]

  3. Nintendo DSi - Wikipedia

    en.wikipedia.org/wiki/Nintendo_DSi

    Development of a large DS Lite model in 2007 eventually led to the DSi XL. [17] Nintendo had designed a large DS Lite model with 3.8-inch (97 mm) screens, compared to the standard 3-inch (76 mm) screens; development of this new handheld advanced far enough that it could have begun mass production. However, Iwata placed the project on hold due ...

  4. File:Game Boy, Game Boy Advance, Nintendo DS resolution.png

    en.wikipedia.org/wiki/File:Game_Boy,_Game_Boy...

    English: Diagram comparing screen res of various Game Boy models. Inner resolution: 160 x 144 (Game Boy) Intermediate resolution: 240 x 160 (Game Boy Advance) Outer resolution: 256 x 192 (Nintendo DS)

  5. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give ...

  6. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 ...

  7. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    The PAL region has a refresh rate of 50 Hz (compared with 60 Hz for NTSC) and a vertical resolution of 625 interlaced lines (576 effective), compared with 525/480 for NTSC. Because the simulation speed of contemporary game systems was directly linked to the output frame rate , which was in turn synchronized with the TV's refresh rate, this ...

  8. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  9. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Four times as many pixels compared to the base resolution, i.e. twice the horizontal and vertical resolution respectively. Hex(adecatuple) (H) Sixteen times as many pixels compared to the base resolution, i.e. four times the horizontal and vertical resolutions respectively. Super (S), eXtended (X), Plus (+) and/or Ultra (U)

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