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In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .
Some object-oriented languages such as C#, C++ (later versions), Delphi (later versions), Go, Java (later versions), Lua, Perl, Python, Ruby provide an intrinsic way of iterating through the elements of a collection without an explicit iterator. An iterator object may exist, but is not represented in the source code.
In Raku, a sister language to Perl, for must be used to traverse elements of a list (foreach is not allowed). The expression which denotes the collection to loop over is evaluated in list-context, but not flattened by default, and each item of the resulting list is, in turn, aliased to the loop variable(s). List literal example:
One of the very useful aspects of Python is the concept of collection (or container) types. In general a collection is an object that contains other objects in a way that is easily referenced or indexed. Collections come in two basic forms: sequences and mappings. The ordered sequential types are lists (dynamic arrays), tuples, and strings.
IMSL Numerical Libraries are libraries of numerical analysis functionality implemented in standard programming languages like C, Java, C# .NET, Fortran, and Python. The NAG Library is a collection of mathematical and statistical routines for multiple programming languages (C, C++, Fortran, Visual Basic, Java, Python and C#) and packages (MATLAB ...
Java has had a standard interface for implementing iterators since its early days, and since Java 5, the "foreach" construction makes it easy to loop over objects that provide the java.lang.Iterable interface. (The Java collections framework and other collections frameworks, typically provide iterators for all collections.)
In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector, unlike a strong reference.An object referenced only by weak references – meaning "every chain of references that reaches the object includes at least one weak reference as a link" – is considered weakly reachable, and can be treated as unreachable and ...
As a collection algorithm, reference counting tracks, for each object, a count of the number of references to it held by other objects. If an object's reference count reaches zero, the object has become inaccessible, and can be destroyed. When an object is destroyed, any objects referenced by that object also have their reference counts decreased.