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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...
The output of rendering may be displayed immediately on the screen (many times a second, in the case of real-time rendering such as games) or saved in a raster graphics file format such as JPEG or PNG. High-end rendering applications commonly use the OpenEXR file format, which can represent finer gradations of colors and high dynamic range ...
A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.
A feature of a rendering pipeline where transformed vertices may be written back to a buffer for later use (e.g. for re-use in additional render passes or subsequent rendering commands), e.g. caching the result of skeletal animation for use in shadow rendering.
File:Rowling - Hogwarts - An Incomplete and Unreliable Guide coverart.png; File:Rowling - Short Stories from Hogwarts of Heroism, Hardship and Dangerous Hobbies coverart.png; File:Rowling - Short Stories from Hogwarts of Power, Political and Pesky Poltergeists coverart.png
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Cover art is a type of artwork presented as an illustration or photograph on the outside of a published product, such as a book (often on a dust jacket), magazine, newspaper , comic book, video game , music album , CD, videotape, DVD, or podcast. Cover art can include various things such as logos, symbols, images, colors, or anything that ...