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According to the game's storyline, the United States is unable to respond to the attack directly due to the dismantlement of its nuclear arsenal. [2] A member of the Finnish parliament made it a parliamentary question about whether it was acceptable to sell the game. [3] [4] The resulting debate and publicity made the game a top seller in the ...
It was thought that if a plutonium gun-type bomb could be created, then the uranium gun-type bomb would be very easy to make by comparison. However, it was discovered in April 1944 that reactor -bred plutonium ( Pu-239 ) is contaminated with another isotope of plutonium, Pu-240 , which increases the material's spontaneous neutron-release rate ...
To reduce the concentration of Pu-240 in the plutonium produced, weapons program plutonium production reactors (e.g. B Reactor) irradiate the uranium for a far shorter time than is normal for a nuclear power reactor. More precisely, weapons-grade plutonium is obtained from uranium irradiated to a low burnup.
Zheleznogorsk is also the location for the production of plutonium, electricity and district heat using graphite-moderated water-cooled reactors. The last reactor was shut down permanently in April 2010. [10] It is the location of a military reprocessing facility and for a Russian commercial nuclear-waste storage facility.
The US has about 90 tons of weapons-capable plutonium, while Russia has 128 tons. [1] The US declared 60 tons as excess, while Russia declared 50 tons excess. [1] The two sides agreed that each would eliminate 34 tons. [1] The agreement regulates the conversion of non-essential plutonium into mixed oxide (MOX) fuel used to produce electricity. [2]
War in Russia was based on designer Gary Grigsby's earlier title Second Front: Germany Turns East, [2] itself based on his game War in Russia. [3] [4] According to Ed Dille of Electronic Games, an important part of the new game was to address concerns in Second Front that "units retained too much mobility".
As part of that push, Putin signed a decree in early May which stated that at least 80% of Russian companies in key economic sectors should transition to using Russian-made software by 2030.
Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.