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Assassin's Creed IV: Black Flag is a 2013 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III (2012), but its modern-day sequences succeed III ' s own.
Assassin's Creed: The Americas Collection (American title) / Assassin's Creed: Birth of a New World – The American Saga (European title): Developed by Ubisoft Montreal, features Assassin's Creed III, Assassin's Creed: Liberation HD and Assassin's Creed IV: Black Flag. It was released for Windows, PlayStation 3, and Xbox 360 on October 3, 2014 ...
Skull and Bones is the first video game led by developer Ubisoft Singapore, which drew inspiration from the naval battles of Assassin's Creed IV: Black Flag. [7] The game began development in 2013, being initially envisioned as an expansion of Assassin's Creed IV: Black Flag, then an MMO spinoff title under the name Black Flag Infinite. [12]
Assassin's Creed III: Liberation: PlayStation Vita Assassin's Creed: Liberation HD: 2014: PlayStation 3, Xbox 360, Windows Updated graphics, audio, AI, and facial animations and 15 new missions. [28] [29] Assassin's Creed III: Liberation Remastered: 2019: Windows, PlayStation 4, Xbox One, Nintendo Switch Enhanced visuals, new character models ...
He was introduced as a supporting character in Assassin's Creed: Forsaken, a companion novel to the 2012 video game Assassin's Creed III. He subsequently appeared as the protagonist of the 2013 video game, Assassin's Creed IV: Black Flag, and its novelization, Assassin's Creed: Black Flag.
The Third Edition of the Assassin's Creed: Encyclopedia is an updated hardcover edition incorporating information of characters and events from Assassin's Creed IV: Black Flag and Assassin's Creed: Brahman along with new artwork and concept art. It was released worldwide on November 11, 2013, and includes 390 pages of new content and a revised ...
The game is intended to "fill the gaps" of the story between Assassin's Creed III and Assassin's Creed IV: Black Flag and has "a crucial link" to the events of the previous games. [15] In addition to Ubisoft Sofia's work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and ...
As an employee of Ubisoft, McDevitt has been the script writer for both the story and dialogue in Assassin's Creed: Bloodlines, Assassin's Creed II: Discovery, Assassin's Creed: Embers and Assassin's Creed Unity, as well as was the lead writer for Assassin's Creed: Revelations and Assassin's Creed IV: Black Flag. [1]
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