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The team developing the game are reportedly "a mix of young open-minded people and old hands at game development". Significant amounts of the game had already been completed in 2017 and according to the then most recent developer diary the game was "getting more and more full of shape". [2] Originally release was planned for 2017.
U-boat is a game where the player is on the German side during the dawn of World War II. The player's submarine patrols the North Sea and only returns to port to refuel. The player gets missions involving attacks on Allied ships.
German war veteran and U-boat commander Erich Topp was one of the game's technical advisers, and a series of interviews with him appears in the game. [5] [6] Silent Hunter II was developed with multi-player support as a notable feature. Players were able to connect with other players, and engage in sub vs. sub combat.
The review aggregator website GameRankings gives the game a score of 46% out of 100%, basing its ranking on three other articles found about the game. [2] Subsim also reviewed the game, saying "Shells of Fury (SOF) has to be one of the strangest subsims released in quite a while. It takes on a neglected era (WWI), looks very retro, and appears ...
On October 31, 2007 Ubisoft announced The U-Boat Missions add-on to Silent Hunter 4. It was released in Europe on February 29, 2008 and in North America on March 24, 2008. The expansion focuses on the German U-boat campaign in the Indian Ocean (the Monsun Gruppe). The U-boat Missions add-on features new strategic elements, new playable ...
The game received "universal acclaim" upon release according to video game review aggregator Metacritic. [2] According to NPD Group, Silent Hunter III sold 26,600 copies by June 2005. [13] The editors of Computer Games Magazine presented Silent Hunter III with their 2005 "Best Simulation" award, and named it the year's third-best computer game ...
The magazine concluded, "this reviewer does not consider WolfPack to have any real long-term sustainability", albeit enjoyable as a game. [1] [2] [3] The magazine stated in February 1994 that the CD version was compelling because of "intriguing soundtrack", mission editor, and ease of play for newcomers, [4] but in April 1994 said that poor ...
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